If you have no interest in the technical side of Second Life, feel free to skip this article. I run Squid to cache textures, mesh, and other assets that the Second Life servers asks the viewer to fetch to render regions and avatars. You can read all about using Squid with Second Life via Firestorm’s […]
Stuff
Other bits and bobs
Persistent storage!?!?
No interest in scripting? You might like to skip this article 🙂 For those of you who have done any advanced programming in LSL, you’ll know that one of the big things missing from the language is that there is no persistent storage mechanism. For example, you can read a notecard, but you cannot write […]
Happy Rez Day to me
It’s my eighth rez day in SL today, which in case you don’t know, is the anniversary date of your account creation. Inspired by Chic Aeon’s post, here are my stats from last year. As with Chic, I use my blog to look back, fondly remembering outfits found, parties attended, building accomplishments, friends found and […]
Network issues
I’ve been off the air for nearly two weeks due to the recent severe rain in some parts of Australia, which flooded part of my building and drowned the NBN box. I’m hoping that the problem will be fixed shortly and I can find the time to get some posts up! See you all soon […]
What a run
We’ve been publishing this blog since the 25th of September, 2015. Since then, until just recently, we hadn’t missed a day, a fact that I was very proud of. That’s 2150 days of posts, sometimes twice a day, if Aeon and I got our wires crossed about who was posting when. Over the last two […]
German Newbie Center
My friend Kat showed me New Berlin today, specifically the German Newbie Center. I’m not much of a fan of the word “newbie”, I prefer “newcomer”, it sounds much more welcoming! The reason Kat wanted me to visit is because the GNC has a stack of FREE clothes to help newcomers get started! Both guys […]
Getting started
Do you know we have an article to help newcomers get started in Second Life? Well, we do! It was this blog’s first published post. Even though that’s quite some time ago, we still try and keep the article updated when things change. To that end, I’ve just reviewed and made some minor revisions to […]
EEP
I’ve mentioned EEP fleetingly before. EEP, or the Environmental Enhancement Project, is available in Linden Lab’s Viewer, but is currently only available as a public beta in Firestorm, and is a replacement for the currently Windlight system. I’ve played around with it a little, but I’m waiting for an official version in Firestorm before I […]
Lara 5.2
Just a quick note, so quick, not even a photo! I just wanted to mention that Maitreya have released version 5.2 of the Lara mesh body. There are only two changes, and the first is support for the new Petite Chest add-on from Maitreya, which I suspect won’t affect too many people reading this blog. […]
NY Skybox
I think this is a first for the blog, showing you a building that’s been languishing in my inventory for a couple of months. This 20 LI skybox is really well done, and I got it for FREE via the PocketShop HUD (which now seems to not be working, however the skybox creator has at […]