Hello sweets! Here’s a lovely group gift from Hilly Haalan, her group is FREE to join, so run and get yours!
The dress is in black and this super maroon color, which I just love to offset my hair. There are fits for Lara, Freya, Isis, Venus, Physique, and Hourglass for both colors.
And you know me, I’m a sucker for corset lacing on things, even if they’re not corsets 🙂 The laced detail on this is just fab!
Dress: Woman’s Day Gift Alice Dress by Hilly Haalan
I’ve shown you some group gifts from Julia’s Scandal before. There are past gifts available and her group is FREE to join.
Today, I’m showing you two of Julia’s past group gifts at the same time 🙂
The skirt comes in sizes for Lara, Physique, Hourglass, Freya, Isis, Venus, and TMP. And the top comes in all the same sizes with the addition of eBody and minus TMP 🙂 The lace works nicely together, showing just how well mix and match, even from the same creator, can be!
Both of these have HUDs with the top having six, and the skirt having nine prints! Run out and find yours today!
Hello sweets! I grabbed this dress at the Designer Circle Event to show you. They have some free gifts plus more if your join their group!
The dress is in sizes for Classic Fitted, Lara, Physique, Hourglass, Freya, Isis, Venus, eBody, and Altamura.
The texturing is super, but there is minor clipping problems with the lower legs, which of course with the high cutaway, are impossible to hide with an alpha. However, don’t let that put you off, it’s a lovely dress!
Woohoo! You’ve bought yourself some land, or rented a nice parcel with full control on a private sim! These are the minimal settings I’d recommend you tweak so you get the best experience on your new living or working quarters.
In Firestorm, you can just click the little “Land” button in the top navigation bar to pull up the land settings window while you are standing on your land. Else you can right click on the land and select “About Land” to do the same thing.
Firstly, just the ascetics bits. You want people to see a nice name and description for the place, not something like “Parcel #59, 1024sqm, 512 prims” or something that the landlord has set to advertise the parcel. So change your parcel’s name and description in the General tab.
I recommend that you set your land to group owned too. This will allow you much finer control on what you and friends can do on your land, and what others can’t. Even for a privately owned parcels like Aeon and I have here, it’s worth the L$100 group setup fee to do it. To do this, click on the “Set” button next to “Group”, select the group you want to own the land, and hit the “Deed” button. There is a full article about group owned land in the knowledge base that you should read before you do this. And of course having said that, I now probably have to write a post about group roles and permissions 🙂
Next up, and most important, is what people can do on your land. In the “Options” tab, you should untick “Build” and “Object Entry” for everyone. If you don’t do this, you’re just leaving yourself at the mercy of griefers. And unless you’re a combat sim, I’d also suggest you tick “Safe (no damage)” and “No Pushing” too. Also, that “Use with caution!” line next to “Edit Terrain”? It’s not a joke. Make sure it’s unticked unless you are oh, let’s see, a sandbox who wants to teach people about terrain editing? 🙂
Do you want privacy? In residential areas, mostly you do. So make sure “Avatars on other parcels can see and chat with avatars on this parcel” is unchecked.
And lastly, everyone needs to get along with their neighbors. The most irritating thing you can do in my opinion to upset your neighbors is let sounds, be they from gestures, radio, media like TVs playing youtube videos, or voice, bleed into surrounding parcels.
Tick “Restrict gesture and object sounds to this parcel”. And if you enable voice, “Restrict Voice to this parcel”. Please, please, please do this, your neighbors will thank you!
This post sprang from a friend of ours who devastatingly had her land reclaimed, was lucky enough to get it back before the landlord returned her objects, and wanted my help to set up again.
Hello lovelies! I have a dress to show you for members of the Maitreya Gifts, Sales & News group today. This group is FREE to join, and as with a lot of these groups, you can find member stores dotted all around the grid.
The dress comes in sizes for Lara, Freya, Isis, Venus, Hourglass, Physique, TMP. It comes with a 12 texture HUD with five patterns, and seven bold plain colors. I love the laces 🙂
St Patrick’s Day is just around the corner, and well yes, SL goes a bit nuts for it each year. There are multiple hunts on at the moment themed around it, and I found this dress at Grumble while I was there looking for the item from the Spring Fling Hunt the other day.
This hunt is The Luck of the Irish Hunt, and it runs until the 18th of March, with hunt items only L$1.
This dress comes in sizes for Lara, Isis, Freya, Venus, Physique, and Hourglass.
Eden does major themed parties every Saturday at 2pm SLT. Usually, the DJ will dream up a theme, and Nandi and I will build a suitable deco for it. However, our very own Jazzy has come up with what should be a huge spectacle! She has declared the theme to be Venice Carnivale, and thank god she did her own deco lol
If you’ve never heard of this festival, a major part of it is the wearing of masks.
I wasn’t happy with any of the masks I found on the marketplace. I wanted a “larva”, the stark plain white mask I’m wearing here (larva is Latin for “mask”). So I made one 🙂 To offset the stark white, I added a domino that I already had. I think it turned out quite well!
Typically, elaborate hats are worn too, but hats and SL… OK, maybe not.
The gown is in standard mesh sizes, and fits well on Lara, and leaves just enough room so I can wear my jewelry too!
As you may know, I love scripting. Last Halloween, I made up some RLV traps to scatter around the build for the unwary. One was a giant skeletal hand that popped out of the ground and grabbed the unsuspecting victim hehehe.
I though you might be interested to see how the basis of RLV scripting works. Feel free to skip this article if you have zero script interest 😉
To be affected by these type of scripts, avatars must wear an RLV relay and be using an RLV capable viewer, for example, Firestorm. The relay acts as a bridge between the scripted object and the avatar’s viewer, receiving commands and then those commands are intercepted by the viewer. This is how RLV can control your viewer.
The RLV relay listens on a specific channel (you can find heaps of detail about all this in the RLV Relay Protocol document). The first thing you generally do is find a list of avatars wearing an active relay so you can perform some action on them. That’s what this example script does, find a list of RLV enabled avatars.
#define DEBUG
#include "debug.lsl" // See the source of debug.lsl
#define TIMEOUT 1.0 // #define is part of the Firestorm preprocessor
#define CHAN 12345 // You can just define these as normal variables
#define RLVCHAN -1812221819 // if you're not using Firestorm
list g_avis;
key g_target;
integer g_idx;
integer g_handle;
string g_command;
default {
state_entry () {
debug ("state default");
}
touch_end (integer n) {
llOwnerSay ("Checking for active RLVs...");
g_avis = llGetAgentList (AGENT_LIST_PARCEL, []);
state rlv;
}
}
state rlv {
state_entry () {
if (llGetListLength (g_avis) > 0) {
g_target = llList2Key (g_avis, 0);
llListenRemove (g_handle);
g_handle = llListen (CHAN, "", "", "");
g_command = "testing";
llRegionSayTo (g_target, RLVCHAN,
g_command + "," + (string)g_target + ",@versionnum=" +
(string)CHAN);
llSetTimerEvent(TIMEOUT);
} else {
llOwnerSay ("--");
state default;
}
}
listen(integer channel, string name, key id, string message) {
if (llGetOwnerKey (id) != g_target) {
return;
}
if (g_command == "testing") {
llSetTimerEvent (0.0);
llListenRemove (g_handle);
llOwnerSay (llGetDisplayName (g_target));
g_avis = llDeleteSubList (g_avis, 0, 0);
state redo_rlv;
}
}
timer() {
llSetTimerEvent (0.0);
llListenRemove (g_handle);
g_avis = llDeleteSubList (g_avis, 0, 0);
state redo_rlv;
}
}
state redo_rlv {
state_entry () {
state rlv;
}
}
The basis of this script is the llRegionSayTo () function, the listen, and the timer in the rlv state. Saying a string to an avatar formatted correctly (in this case, we are asking for the avatar to tell us the version of RLV they are running) will cause the avatar to send us a string back with the information, which is received by the listen. In the event the avatar does not have a relay on, they won’t respond with anything, so eventually, we remove the listen with a timer.