One of the first mesh models I made in Blender was a telescope. I’d previously made a telescope of similar design out of 100% prims, which made for a very expensive object in terms of land impact. I think it was 33 or 34 prims! The mesh one is lots better at 8 LI for the telescope and 1 for the ladder.
The original idea for the telescope was to have an avatar sit on the ladder and their camera POV would be forced to focus on the eyepiece of the telescope, which would then show images of the stars that the owner could load into the telescope. That’s where we are right now, and
that the new model is available for purchase on the market place.
As I’ve learned some more capabilities of the system, and done some research on what is available via the internet, an exciting new possibility has presented itself: allow the avatar to jog the telescope across the “sky” via a HUD. The HUD will interact with a completely rewritten eyepiece, which will also allow recentering the image by touching the eyepiece, and adjusting the magnification the image is presented at.
Currently we have this:
With a little luck, shortly we’ll have this:
UPDATE: The new model is now available! See the demo video on the right side of the page!